Mac brings over 20 years of Enterprise Software expertise to Conductor and has a passion for transformative technology. He sees cloud completely altering how we think and execute in the digital content creation ecosystem and is passionate about leading its direction. He holds a bachelor’s degree in Mechanical Engineering from North Carolina State University, and is based in Raleigh-Durham, NC.
Prior to joining Conductor in 2018, Pat was with HSBC for nearly 20 years, where he directed multiple Operational Risk functions within the North American Retail and Wealth Management group. A proven track record of building teams through customer centricity, people development, and process creation plays a key leadership role for Conductor. He holds a bachelor’s degree in Psychology from the University of West Georgia, and is based in Raleigh-Durham, NC.
With his 15 years of experience developing web products, Francois brings his proficiency building high performance systems in the cloud to Conductor to build the world's largest, and most cost efficient rendering farm. Prior to joining Conductor, he spent time at various Silicon Valley B2B and B2C companies where he built social, analytical, and Internet of Things platforms. When away from the keyboard, you can find Francois road cycling, running, hiking with his family, or simply dozing off on a hammock in the temperate Seattle area.
Lawrence is the keystone to our Conductor team, coming over with the spinoff from Atomic Fiction. He has a wide breadth of experience in VFX, animation and games workflows, having also worked at studios like ImageMovers Digital, Dr. D and Electronic Arts. His focus is specifically on how VFX workflow needs translate into cloud computing resources, and making the cloud rendering experience amazing for our customers.
Jonathan has worked in many fields: security, compliance, finance and aerospace as an Software Engineer and DevOps Engineer. Enjoys building and scaling out platforms from the infrastructure level up and in his spare time can be found playing soccer, ping pong and tennis.
Carlos started his career in academia and has since worked with a number of startups in data science, e-commerce, and online food delivery. A dedicated engineer, husband, and father, Carlos specializes in multi-cloud multi-region implementations of distributed systems and enjoys board games, video games, and observational astronomy with his family. Carlos lives in Chicago, IL and holds a BA in Economics and MS in Information Systems from Northwestern University.
Julian's VFX career started in commercials at MPC in London, making shampoo science shots and talking pigs. He was the first artist working at Double Negative, and supervised CG for their first movie, Pitch Black. Later he helped MPC's film division get started, where he built their R&D department and wrote pipeline and VFX tools. Julian loves making tools for artists and his other interests include painting, robotics, music, office design. He has traveled for work, living in Mumbai and Montreal, and now lives with his family in Panama.
Jesse’s adventures in CG started when he was hired to wrangle some renders at a Montreal VFX studio instead of backpacking to Tanzania to find some Chimps. He now finds himself back in Montreal. Along the way he’s worked in Berlin, Jerusalem and Sydney on Animation and VFX projects big and small, improving pipelines so that artists have more time to watch YouTube. Projects of note include The Lego Movie, The Little Prince and Game of Thrones. And he did eventually get to see those Chimps.
*$10 limit without adding a form of payment, remaining credits unlocked after.